Here's what Pokemon you can catch during a Training RP(These rules are also applied to RPs
unless otherwise stated during the RP.):
Tier 5: Any Basic Stage Pokémon, no Mini-Legends.
Tier 4: Any Basic or 1st Stage Pokémon, no Mini-Legend
Basic or 1st Stages.
Tiers 3, 2, 1: Any Basic or 1st Stage Pokemon, no Mini-Legend
1st Stages.
People from other Teams: Any Basic Stage Pokémon, no Mini-Legends.
Training Bots:
You may battle Training Bots. BL
will always play as the Bot. The Bots can learn every attack and will always be a type that your Pokemon is weak to. If you
are able to defeat it you get $500. Every battle with one counts as a battle. They have base stats of 90 all across.
Aqua Balls:
When your Pokemon is in an Aquaball it can
learn up to 2 special attacks. But they must be of the type(s) of the Pokémon, Normal, or Aqua Shield. Make your battles
a bit more interesting by using them!
Name: Aqua Cannon
Type: Water
BA: 130
Accuracy:
90
Indirect Attack.
Effect: After use of this move, the user cannot attack next turn.
Aqua Smash
Type: Rock
BA: 80
AC: 100
Direct Attack.
Effect: 10% chance of
Paralying the foe.
Aqua School
Type: Ghost
BA: 20
AC: 100
Indirect Attack.
Effect: Summons
dead fish to attack the foe 2-5 times.
Aqua Beam
Type: Dragon
BA: 85
AC: --
Indirect Attack.
Effect: Shoots an
unavoidable beam.
Shadow Water
Type: Dark
BA: 110
AC: 100
Direct Attack.
Effect: Takes 2 turns.
On first turn, user goes underwater, on second user attacks foe but gets it with recoil.
Aqua Bite
Type: Bug
BA: 80
AC: 100
Direct Attack.
Effect:
Bites the foe, with a watery bite. 25% chance of poisoning the foe.
Aqua Flock
Type: Flying
BA: 90
AC: 100
Direct Attack.
Effect: Attacks the
foe from the air.
Aqua Blade
Type: Steel
BA: 75
AC: 100
Direct Attack
Effect: Sharp blades of water slice the foe. High chance for a Critical Hit.
Water Blast
Type: Fire
BA: 90
AC: 95
Indirect Attack.
Effect: A super-heated
geyser erupts under the foe. 20% chance of causing Burn and Confusion.
Wave Burst
Type: Fighting
BA: 60
AC: 95
Indirect attack
Effect: Unleash a wave
of fighting energy! Double power after Focus Energy is used.
Aqua Shield
Type: Water
BA: --
AC: --
Affects ally team
Effect: Protects the
user with a wall of water. Reduces all incoming damage by half for five turns. Brick Break can destroy it.
Siphon Star
Type: Water
BA: --
AC: 90
Non-damaging move
Effect: Small starfish
grab the foe and drain its energy. Transfers 1/16 of victim's Max HP to user or user's replacement at the end of each
turn, can't affect Water-types, absorbs Liquid Ooze if present and dispelled by Rapid Spin.
Aqua Psych
Type: Water
BA:
--
AC: 100
Non-damaging move
Effect: Swap your stat changes with the foe's.